Each level plays out pretty much the same with your basic enemies, larger ones (such as tanks and whatever) before finally reaching the boss. No surprises there. The bosses are your typical giant bastards with multi-stage energy bars and BULLETS FOR DAYS
* Playing the game on Normal difficulty is humbling. Where Cave normally has ludicrous bullet patterns that are slow enough to navigate through, Moss (the developers of this game) just ‘luzz them’ at your head at ‘bare speeds.
* It’s actually shockingly brutal at first. Now, certain element weapons can cancel out enemy bullets and all that but even so, bloody hell. On the plus side, Caladrius Blaze offers up a large range of difficulty options, so you’ll find your level soon enough. Mine was somewhere around ‘very easy’ and even then the game did initially cause a few headaches.
* Caladrius Blaze looks like a modern take on a classic game. While it’s nice to get a classic shooter, we don’t always want 1990s visuals and the game’s enhanced production values do really add something to the whole package, even if they might irk the purists a little.


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